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New Stream Videos
Hey everyone! It’s been a long time since I’ve updated this blog. It’s just really hard to blog, okay! But I did want to share, I’ve been making some new videos every other Friday on my Twitch stream, over at twitch.tv/StarRambler or you can just check out the videos below… Hope you were looking for…
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Quick Update for November
Hello! I know it’s Sunday, which means I’m a day late on this Saturday DotO Update. Sorry about that, things have been very busy. But enough about that, we have important DotO news to talk about. This week we welcomed Josh to the Knob Cat team. His job title is Universe Architect. He’s going to…
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Maps and Artifacts and …
Hello and welcome back to my (every other) Saturday DotO update blog! Development has been moving along great recently and each week feels like we’ve accomplished so much. With each update, the list of bugs shrinks, then grows again. Little things keep popping up, as they always do. But overall, the game has been feeling…
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Success and all that…
We’ve hit fifteen months since I officially started Knob Cat Games and a lot has happened in that time. Almost all of it has been incredible. I always say this to the other Devs, but I’m so amazed at every little update we do. Maybe I’m easily impressed? But looking back, I feel like everything…
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What’s happening?
Happy Saturday everyone! I don’t have any specific topic to talk about today, so I’m just going to let you know what everyone is working on this week. Now that we’ve verified that the rough sketch works well on the game, Ben has buckled down to adding all the details to the stone, planks, and…
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Paragon and how it works
Hello and happy Saturday! I’ve kinda switched to doing these DotO Blog updates every other Saturday. It’s a lot to do the podcast editing and a blog on the same day. Today is all about the game’s Paragon system. All the information in this post is subject to tweaking and balancing and may change before…
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Just a regular DotO update 🙂
How’s it going? Hope you’re having a great Saturday! Today is just a quick blog to let you know what everyone is working on. We’ve made so much progress in the past month that it’s hard to keep track of everything that has changed. Nyka has been working on swapping out some assets from old…
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Doing Inventory…
Hey everyone! Happy Saturday to you. Time for a new DotO Update Blog. A lot has happened in the last week, most of it has to do with our game’s inventory system. There’s a lot of items in this game and you’re going to get a lot of them, so you’ll naturally be spending a…
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More New Things!
Hey, hello, and happy Saturday! I’m struggling a bit on what today’s topic should be. (Sorry, I skipped last week because of writer’s block too.) I think my brain wants to make these blogs more important and grandiose than they need to be, then I just end up overloading myself and not getting them done.…
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More Mobs…
Ben and Nyka have been working for a while designing all of the mobs for Dungeons of the Obelisk. We have quite a few drawn, some animated, and only two in the actual game. Until now! Our resident Digital Alchemist, Tj, has turned his attention to getting more mobs into the actual game. Starting with…