What’s up, Blub?

This week our resident Animancer, Nyka, takes over the DotO Update Blog duties with her new animations for the Blub! Enjoy!

Good afternoon dungeon dwellers & Happy New Year! We’ve had a lot going on behind the scenes and today I’m excited to show you a peak at the animations for our new Blub mob! The Blub is a large block of slime which encases the body of a woeful adventurer who was less fortunate in their journey. As such! The animation ends up having two main components to consider, being the Blub’s slime body and the leftover skeletal body within! The idle is simple enough, the Blub stands ready with the corpse floating within.

An idle Blub.

Then there it’s walking animation, a brisk scoot that jiggles it’s body, causing the skeleton to rattle around within.

Look at ’em scoot.

Don’t let the Blub’s soft exterior fool you, it attacks with a MEAN bodyslam courtesy of it’s accosted skeleton-buddy!

Wham!

When the Blub gets hurt, it tries to throw the bones forward as a sort of “bodyshield” to lessen the impact, this of course causes it to bounce away on impact!

Wubba Blub!

The Blub has a special move known as Shelter, here we see the Blub make a more concerted effort to defend itself! A success!

Give me shelter.

& when the Blub dies, an attempt is made to throw it’s inner bone-friend forward, but of course it collapses, our skeleton is free! (Poor Blub, though ;< )

Bye bye, Blub.

The Blub was a lot of fun to animate and an interesting design challenge, considering it’s simple silhouette gave me a lot room to explore & think about how such a thing would move! I’m really looking forward to you all meeting the Blub in-game!

Until next time Dungeon Dwellers o/
Nyka,
Animancer, Giver of Movement