I hope you’re all having a great first day of the new year.
Looking back, Knob Cat Games has accomplished a lot in 2021. We started our company in June and have been steadily moving forward ever since. We went from a spark of an idea to a playable prototype.
We’ve got a full on character creator, 10 dungeon levels, an intricate loot system, a totally custom turn meter, and a sortable inventory.
It’s been tough building a company. I really learned a lot last year. A lot about game design, but also about the legal and accounting side of things. It certainly hasn’t been easy, but it really has been fun.
Looking forward at the new year we have so many things spread out before us. Every month DotO becomes more and more complete. I hope my vision of this game comes together to be something that many people can really enjoy playing.
Maybe I say this a lot, but I really want to play this game. It’s been an incredibly inspiring seeing my ideal game form together into something cohesive.
I hope you continue on the journey with us. I can’t wait to see what new secrets the Obelisk holds!