Glubdates
You’ve found DotO’s lead designer’s blog. Send your questions or topic ideas to us on Discord. Thanks for reading!
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The Roadmap!
It’s been a little while (actually a big while) since the last Glubdate. I want to get back into this habit and let everyone know what we might be working on in the background. Feel free to send me questions and topic ideas that you might have. Discord is the best place for that.
We have a new roadmap now, focusing on filling out game modes and features of Tier 1. I would like to add Tier 2, but right now it’s too big of an undertaking and we think our efforts are better spent improving what we already have.
The next thing on the roadmap is fixing some issues with Challenges. I have an entire document outlining issues and fixes. But in short, Challenges are confusing. They’re fun but have no real goal other than getting on the leaderboard. And let’s face it, no one is beating Vant anytime soon. I’m not ready to get into all the details yet, but just know there’s some big changes coming to Challenges.
After that, we desperately need a Stash for all those cool items that are clogging up your inventories. With that we’re looking at sometime in the new year. It depends on how long Challenges take to fix. I’m hoping that update is quick and easy, but most of the time there’s unforeseen challenges and bugs.
We’ll have to do something for the Solstice Celebration. Maybe a new Artifact or some seasonal drops?
After those things the world is our oyster. Everything currently “wrong” with the game will be addressed and hopefully players, new and old, will find it a lot more enjoyable to grind.
After all of that, the next thing I want to focus on (and this is just an early preliminary announcement) is something that can help build community and foster some competition. I’m calling the game mode “World Boss”. All the details are still being worked out and are subject to change, but imagine one giant mob attacking Topia and everyone working together to whittle down its health over the course of a week. Everyone will do as much damage as possible during their attempts and eventually it will be defeated! Leaderboard cred for the top players! And potential new loot for everyone!
To hear me talk more about this Roadmap, check out Podcast Episode 73.
I hope this gets you excited for the future of Dungeons of the Obelisk! We’re still working hard to make this game the best it can be. See you in the dungeons, adventurer!
Cheers,
Joe
Executive Prime at Knob Cat Games
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Refreshing Turn-Based Auto Battler Releases on Steam This March 2024
Date of Release: March 28th, 2024
Price: Free to Play
Developer & Publisher: Knob Cat Games
Supported Platforms: PC
System Requirements:OS*: Windows 8 and up
Memory: 4GB RAM
Network: Broadband Internet Connection
Storage: 2GB available space
*Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.A mysterious Obelisk has appeared near the quiet town of Topia. What secrets lie in the depths of its dungeons? Discuss the mystery with friends in town, level up your adventurer and battle your way through the Dungeons of the Obelisk in this 2D, turn-based, dungeon crawling, loot grinding adventure game from Knob Cat Games.
Now available on Steam.



The Village of Topia has become a bustling hub for explorers and warriors alike, who have traveled from hither and yon to catch a glimpse of the infamous Obelisk that appeared there many moons ago. Countless brave souls have attempted to trek through the slime covered halls of the dungeons that fill this entrancing monument but not all have made it back… What is it about this magnificent structure that continues to entice and challenge even the most experienced adventurers?
Could it be the numerous unique enemies to battle?
The way the experience feels customizable to optimize gear farming for you?
Perhaps it is the peculiar dungeon collectables used for crafting?
The continuous loot upgrades?
Or the incredible artwork found around the Realm and on the custom weapons, armor and artifacts?
Or is it the regular updates with new challenges, loot, cosmetics and game modes?Whatever it may be that brings you to the Obelisk, one thing is assured, what you find inside is certain to keep you returning to its crisp stone steps time and time again. Are you brave enough to explore beyond the threshold and travel into the depths of the Dungeons of the Obelisk?
About Knob Cat Games
Knob Cat Games is a small independent game development studio founded by Joe Sleppy and brought to life by a talented group of artists and creators that came together and decided they needed to make the kind of game that they would love to play.
Contact Us
View Press Kit Here
Written By: Sage of the Obelisk, Brittany Darby – Contact at brittany@knobcat.com
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Coming Soon!
That’s right! It’s been a long two and a half years of development, but we are finally able to get our Steam Coming Soon page up. Our posted release date is March 28th, 2024. But we still have a lot to do before then…
Before the game launches we need to do some more bug hunting. That means we will soon be letting people into the Test Realm via Steam’s playtest feature. Head over to the DotO Store Page and sign up now.

Dungeons of the Obelisk is coming soon… The team at Knob Cat has worked so hard for us to get to this point and I appreciate their passion for this project. I really hope everyone feels the same way once they’re able to actually play.
Let’s keep this post short and sweet. Thank you for your interest in our game!
Cheers,
Joe
Executive Prime at Knob Cat Games
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DotO Update: December 2023
Whoa, I really slacked off on doing these blog updates… but we’re not here to discuss that. The last real blog post was a year ago. And, wow! We have done so much in a year.
The most asked question we get is, obviously, “When can I play DotO?”. The short answer is As Soon As Possible.

Always squashing those Glubs… The longer answer is; we have been waiting to get all the basic features that are needed to fully enjoy the game. Everything that deals with the server has been a huge hassle and took way longer than we had thought! That being said, all features are finally in the game, but some still need a bit of polishing.
We hope to open a “Test Realm” soon where we can let members of the discord in to help us hunt for those game breaking bugs. The “Test Realm” will be completely deleted before the real game goes live. That means it’s purely for testing and you won’t be able to keep your progress. It also mean items in the shop will be free to purchase so that everything can get fully tested.
We’ll post more of the ins n’ outs and rules n’ regulations of testing once the “Test Realm” is actually live. So what’s stopping us from doing it right now? Well, legal stuff mostly. We have to meet with our lawyer in January and get all that good stuff squared away before we can make anything public.
And for those that stuck around to read this whole post, here’s a little preview of the cosmetic reward items that bug testers will receive…

Bug Hunter Banner and the Bug Squasher And with that, that’s a pretty good update, right? Hopefully, we’ll all be fighting Glubs in the sewer’s of Topia real soon.
Cheers,
Joe
Executive Prime at Knob Cat Games
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New Stream Videos
Hey everyone! It’s been a long time since I’ve updated this blog. It’s just really hard to blog, okay!
But I did want to share, I’ve been making some new videos every other Friday on my Twitch stream, over at twitch.tv/StarRambler or you can just check out the videos below… Hope you were looking for 6 hours of gameplay footage!

