It’s been a while since I’ve done my regular Saturday DotO Blog Update. In fact, it’s been over 4 months since it’s been done properly. I am really going to apply myself and try to get back in the swing of things.
I’m well on my way recovering from my back injury. And we’ve kicked DotO back into high gear in the past couple weeks. The biggest news is our newest addition to the team, Tj! He is our new Digital Alchemist here at Knob Cat Games and he has hit the ground running.
It’s been about 3 weeks and Tj has gone through and commented our entire code base. It’s a necessary step in case we ever need another person to join the team.
Tj has also applied a ton of bug fixes and polish to the game. Some things we sorely needed. Like a button to clear your inventory, which makes testing so much easier. Also, those pesky Puke Rats no longer dodge attacks! That’s been a reoccurring bug for months now.
Another exciting update, we now have most of our minor stats working. We only had about half of them done in the last version. Now we have Area Damage, Damage Against Elites, Double Attack, Health Regenerate, Lifesteal, Mana Cost Reduction, and Thorns! These have made a huge difference to the feel of the game. I’ll probably go into more detail on all of these in a future update.
Tj has also changed the font in the entire game. It’s something small and hard to explain when just writing about it here. But it has made a huge difference in the look and feel. Everything from battle numbers, to inventory, and menus all look so much more cohesive.
This blog update has a lot about Tj in it and we are super happy to have him on the team. But don’t worry! Everyone else has been hard at work. Ben and Nyka have several new mobs that are in the process of drawing and animating. I’ll get into more about them in a future update.
That’s it for now. Don’t forget to jump in the discord and welcome Tj to the team. Keep an eye out for the new podcast episode and hopefully we’ll have more fun stuff to show you soon!